;redcode ;name Breadman 1.0 ;author Joshua Houk ;strategy : Hops and skips forward a few cells, then jumps back and cuts a ;strategy swath through - clearing everything out. Then splits and ;strategy repeats continuously, while simulaneously moving foward. ;strategy Based on a modification of my previous two programs, and ;strategy fares a *whole* lot better than the earlier generation ;strategy Prime-imps. ;assert 1 gun spl start jmp gun start mov 0 , 1 mov 0 , 2 mov 0 , 2 mov 0 , 4 mov 0 , -9 mov 0 , 1 mov 0 , 1 mov 0 , 1 mov 0 , 1 mov 0 , 1 mov 0 , 1 mov 0 , 1 mov 0 , 1 mov 0 , 1 mov 0 , 1 mov 0 , 1 mov 0 , -10 jmp start end gun